Episode 11

September 06, 2024

00:44:45

SE04 EP11 - A Ride In The Moonlight

SE04 EP11 - A Ride In The Moonlight
Dungeons & Blaggards
SE04 EP11 - A Ride In The Moonlight

Sep 06 2024 | 00:44:45

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Show Notes

As evening turns to night, the adventurers press onwards. Beleg and Steve launch ranged attacks at the remaining pursuers, while Kaitoa scans the horizon and coaxes maximum speed from Prickly Pete. Rook succeeds on an inspired move, but also has a omninous vision. 

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Episode Transcript

[00:00:02] Speaker A: Welcome, friends and adventurers, to another episode of Dungeons and Blackguards. I am your dungeon master, Rob Ulon. Joining me in no particular order are the players. Brandon. [00:00:17] Speaker B: I am Ekaruk Hoonshlei, half orc, level six blood hunter halo. [00:00:24] Speaker C: I am Kaito Otaka. I have an axe. [00:00:28] Speaker D: I am a warforged barbarian hobo. [00:00:33] Speaker E: Hey, I'm Steve Tedman. I am a level five gloom stalker. [00:00:37] Speaker F: Ranger, level one rogue. And I have a magic hour multiclasser. [00:00:43] Speaker A: I'm antsyden. [00:00:46] Speaker F: I'm Raiden. I am playing bella de garde, level six half elf warlock. [00:00:53] Speaker A: Previously on Dungeons and Blackguards. The party has now fully extracted themselves from the walled city of Izejdehehehehehehehehehehehehehehehe. They beat a stealthy path away from their pursuers, using a boggy creek bed as a distraction, then making for the rushing river Pulba as a possible swift means of escape. Tarrying by the banks just long enough for the half working construct to attempt assembling a rudimentary raft, the four adventurers are once again set upon by pursuing enemies, turning to face them. A bloodbath ensues. And as the moon rises over the river lowlands, the party again takes to horseback, hoping to find both an escape route and the opportunity for a well deserved long rest. [00:01:48] Speaker C: What about, like a half rest? Mud rest? Do we get that? Like a mud bath? [00:01:57] Speaker D: A spa treatment? [00:01:58] Speaker C: Yeah. Do you guys have cucumbers? [00:02:04] Speaker D: You know, where we left it? Everybody was just essentially doing the Monty. [00:02:10] Speaker B: Python run away, and we're all smelling like pee. [00:02:15] Speaker D: Right there is the remnants of your tracking efforts of disguising. Yeah. Yeah. [00:02:23] Speaker B: How many dudes are we fighting at the moment? [00:02:27] Speaker F: How many gnolls are still behind us? [00:02:30] Speaker D: As you look back, Beleg, you're identifying silhouetted against the night sky, you see at least three that seem to be pursuing or making to pursue the party in this moment. I mean, you guys have just mounted your steeds. The last two of you, you know, Kaitoa and Beleg, joining rook and Steve, who, correct me if I'm wrong, were, you know, a little further ahead. But you guys are all dashing away right now. [00:02:59] Speaker F: Forgot about my rad mountain. [00:03:04] Speaker D: Then there's the river where there's some reeds and we know some sort of boggy area you don't want to get the horses caught up in. And then. Yeah, only 60ft behind Kaitoa are three mounted gnolls. [00:03:19] Speaker C: How swiftly is this river moving? [00:03:23] Speaker D: We said it was flowing two poles. So, you know, to the ocean, east, west, quite swiftly if you were out to in the middle. Yeah, and that's what you guys were kind of planning last time with your raft plan. [00:03:37] Speaker F: I say we just bust on our horses in the opposite direction of the holes. I think we should just bust our asses down the river. [00:03:45] Speaker B: We were trying to build that water craft before we were so rudely interrupted. [00:03:51] Speaker C: Yeah. [00:03:52] Speaker E: Is it just wilderness between Poland? Is or is there an actual a la romanas fucking road built up? [00:04:01] Speaker D: Well, there is that road that runs between sort of a mile away from the riverbanks, and sometimes it comes right up to the river. It is not a paved road, per se. The only paved road you guys really would identify as being in any maintained order is the old road, straight and true there from Polb to Basel. But no, this is sort of a very well traveled horse cart and foot road. [00:04:33] Speaker E: Well, I mean, I guess it's probably easiest on the horses to get back to that road. [00:04:38] Speaker F: Easier than this wonderful soft sand for their booths. [00:04:44] Speaker E: Yeah. If we want to get back to pull ASAP, I would suggest we get back on that road. [00:04:50] Speaker F: Can you get us there? [00:04:52] Speaker E: Yeah. [00:04:54] Speaker F: Oh, let's go then. [00:04:55] Speaker C: Yeah, sure. [00:04:57] Speaker E: I know exactly where the road is. [00:04:59] Speaker D: Hey, Steve, can you have Stolas roll a perception Gio party. As you have shared a couple of quick words between you four, the party has just had enough time to share a brief strategy. But as you look backwards, yes, they are charging along three knolls on horseback in the moonlight and bell ig. You made a good point. Not great footing for anybody's horses. What did Stolas get there, Steve? [00:05:32] Speaker E: Oh, does he have advantage or inspiration? [00:05:37] Speaker D: He doesn't. You do. [00:05:40] Speaker E: Okay. I don't think I'm gonna use it, though, so. Yeah, he got a six. [00:05:47] Speaker B: Yeah. [00:05:48] Speaker D: Well, so you were in that moment just thinking about guiding the party to the road. And Stolas, you know, might have been a good asset here, but seems to be, at the moment, kind of preoccupied in sticking with you, I suppose, Steve. And so Stolas is staying very close, and at the moment is, you know, is not able to give you a recon on the road that runs east west here. So, Steve, that would be a good place to start. Let's say that Stolas has taken his turn, and now you would be up. And then we'll have beleg, rook, and Kaitoa, and we'll keep on preserving that order. [00:06:27] Speaker E: Well, I don't like these nulls. These gnolls obviously know and can see us as well as we can see them, right? [00:06:34] Speaker D: You think that perhaps. Yeah. [00:06:36] Speaker C: They're trackers. [00:06:37] Speaker D: They know we're here. [00:06:39] Speaker E: So they can see my friends, but they can't see. I'm gonna. I don't like having eyes on us, so I want to take out their eyes with arrows. [00:06:47] Speaker F: Poetic. [00:06:48] Speaker D: Okay, let's hear those rolls. Okay, so you have three targets, Steve, and you would be taking, like, a very tough shot. But of course, the eager short bow has all shots at advantage. [00:07:01] Speaker E: Yeah, I'm pretty good at shooting them arrows. So I guess what I'm going to do, though, as a bonus action, is throw a mark on the first one. Okay, so I've got two shots. That's 18, plus three for 21 to hit. [00:07:24] Speaker D: Your arrow is streaking through the sky and connecting. [00:07:27] Speaker E: Okay, so arrow plus sneak attack, plus marked. [00:07:34] Speaker D: Well, that's gonna stack to be pretty. [00:07:36] Speaker E: High, is 27 damage. [00:07:41] Speaker D: Oh, wow. [00:07:42] Speaker B: So. [00:07:42] Speaker D: And you said you were aiming for eyes. Okay, sweet. [00:07:47] Speaker E: So that's the first shot. This is the first guy on this horse. [00:07:51] Speaker D: He's still riding. And in this moment, the arrow has sunk into his skull. But, you know, his. His position hasn't changed in this split second. I'm sure it will. [00:08:03] Speaker E: He's just. He's still alive, though. I'm gonna hit him again. It's 15 to hit. [00:08:13] Speaker D: 15 will hit. And if you have a damaged dice to roll up, you're hitting the same. No. [00:08:21] Speaker E: Yeah. [00:08:22] Speaker D: Okay. [00:08:23] Speaker E: Yeah. Six plus 1723. [00:08:26] Speaker D: Okay. And thwack. Right into the other eye. He goes down, and you see a trampled knoll just as his mount rides on. And his body does a couple of twists as the horse clears over him. Anything else? No. [00:08:50] Speaker E: Two shots and a bonus action. That's legal. [00:08:54] Speaker D: Well, you have taken out one of these savage creatures pursuing you, so Bellic, you are up. [00:09:02] Speaker F: Each one of those gnolls, gonna get an eldritch blast. The remaining two. [00:09:07] Speaker D: Okay. [00:09:08] Speaker F: Cause fuck them. First one doesn't hit. That was a two and a five. [00:09:15] Speaker D: Ay. So you're trying, like, a split pool cue shot, basically double blasting on horseback, twisted backwards in the moonlight. And these things are obviously missing their mark right now. Bella. Alex Bellag. You look down at your forearm as you kind of sigh to yourself, talk to yourself in the third person. Bellag's tired. And as you look at that splotchy tattoo, it has changed shape to a skull. [00:09:57] Speaker F: Uh oh. [00:10:00] Speaker D: Anything else in your move? [00:10:02] Speaker F: Not now that I've seen a skull on my forearm. Now he's freaked out a little bit. [00:10:08] Speaker D: Okay, well, I mean, I assume you guys are using your full movement on the horse. You're not turning your horses around to trample anybody. So, you know, Bellag, as you look at your forearm and maybe you're pausing a bit. Yeah. You're charging forward, having blasted twice, but found no purchase. And so movement of the horse, two attacks. Anything else? Interaction bonus action? [00:10:34] Speaker F: Nope. [00:10:35] Speaker D: Okay, Rook, you are mounted here. You are able to obviously ride 120ft every move. You are without ranged weapon, as far as I know. I mean, you have some other tricks up your sleeve, I'm sure. What's up? [00:10:56] Speaker B: Yeah, Rook is still sad about his splintered bow. It's a sad day. How far away are these fools? [00:11:06] Speaker D: So they seem to be, well, the two of them now about 60ft, sometimes losing some speed, sometimes gaining some ground, but not all that far back at all. [00:11:21] Speaker B: And then around us on this trail, how heavily, kind of like brushed is it? Like, is there quite a bit of grass and trees around us or what's the. What's the situation there? [00:11:38] Speaker D: Okay, as you gallop onwards, it's a, again, a low kind of shrubbery, this about five foot embankment that you guys were fighting, you know, down on the. The north side of the leads, up into the now drained and fairly flat, still marshy land. But you can tell in another maybe quarter mile, it does give way back to those glades. And then maybe another half mile and there is thicker forest. And then there is the road. I mean, all of you are using some of your animal handling to just keep these horses traveling along a good footed path because this is not a good place to be charging along for long periods of time. Yeah. [00:12:35] Speaker B: Without my range, it's a bit tough. [00:12:39] Speaker C: Welcome to the party. [00:12:40] Speaker B: I know, I know. You're saying they're about 60ft away. [00:12:46] Speaker D: Yeah. Rook, you look over your shoulder again and note that as, you know, as you charge forward, they have kept distance. 60ft. [00:12:53] Speaker B: Okay. Hmm. Very interesting. Actually, I'm gonna try to try something here. Maybe this will be successful. I am actually going to cast unseen servant with one of my cast bells onto one of the horses that the nobles is riding, so which everyone's closest. So I'm going to cast unseen servant onto the saddle there because it's within 60ft. [00:13:30] Speaker D: That is correct, yes. So you can command him. So in this turn, you can also give him his or their first command. [00:13:40] Speaker B: Yeah. [00:13:40] Speaker D: Okay. [00:13:41] Speaker B: So with that command, I want him to pull on the reins, pulling the horse into the embankment. [00:13:52] Speaker D: I see. Okay, so your servant, unseen servant, springs into existence. And you're saying in the unoccupied saddle. [00:14:03] Speaker B: Yeah, where there's space within the saddle of the gnoll that's riding whichever one's close. So be it behind or. [00:14:12] Speaker D: Oh, I see. Okay, well, tell me, is the unseen servant materializing then? You know, in. Is he the big spoon or the little spoon? [00:14:19] Speaker B: Well, I'm gonna make him little spoon. Cause it makes it better for pulling on the ring. [00:14:23] Speaker D: That is true. Okay. [00:14:27] Speaker B: He likes a good cuddle. [00:14:28] Speaker D: Now, he is going to perform this to the best of his ability. And you have spoken the command, rook. [00:14:37] Speaker B: Probably going to roll strength on that. [00:14:39] Speaker D: Mm hmm. Clever. Unseen servant, roll. [00:14:44] Speaker B: 16. [00:14:46] Speaker D: Okay, 16, you're going to now definitely affect the trajectory of this horse. And you, as you look back, Brooke, you see the gnoll. It seems like the horse is possessed and it rears to the side, and it seems to be now, like, mid stumble. It has lost its footing as it kind of trips towards the horse beside it. So you have caused a problem in steering. [00:15:18] Speaker F: That was a mighty inspiring move there. [00:15:22] Speaker B: Thank you. [00:15:27] Speaker D: And indeed, say, rook, I will award you one unseen inspiration. And now this. This specter, how long does he persist? [00:15:45] Speaker F: 1 hour. [00:15:46] Speaker B: Yeah, so, yeah, so because they're within 60ft, and probably him pulling on the reins is gonna drop him back 60ft. With my bonus action, I'm going to have the unseen servant come back to my horse and ride with me until my next turn. [00:16:12] Speaker D: So I think your bonus action was commanding him. Was it your action to cast? But the next time round, you can give him a command each turn. I don't think we've seen the unseen servant since Braza's bar. Sailor's choice and shin to do. [00:16:32] Speaker F: Unseen servants. [00:16:34] Speaker B: He's the guy on the couch. [00:16:39] Speaker D: The guy you want to kill. [00:16:42] Speaker E: My dog, rook. [00:16:44] Speaker D: Then anything else that you have expended. Your move. [00:16:48] Speaker B: Correct. Amendo. [00:16:49] Speaker D: Okay, now, everything on the ground moves, and what that means is that there's only one gnoll charging behind you that has been unmolested. He is not in possession of a short bow or a longbow. As you guys know, from the battle of the creek, there didn't seem like there were much ranged ones at all, except for the one that Kaitoa exploded. And he charges onwards. As you look backwards, you notice this gnoll has a fierce mohawk. Can everybody roll a quick history as we get to you, Kaitoa? So at the very top of your move, Kaitoa, I'll have you and the party make a history. Roll eight. True rock. [00:17:41] Speaker F: Uh, bella got a 19 minus 118. [00:17:45] Speaker D: Oh, oh. [00:17:47] Speaker C: 713. [00:17:49] Speaker D: Hmm. Okay. No, at the moment, none. None of you are quite placing exactly. Exactly what this is reminding you of. [00:18:01] Speaker F: And that group history. [00:18:02] Speaker D: Yeah, it was very high. Decent there. Kaitoa, you are up. [00:18:08] Speaker F: That mohawk guy just reminded me of the main gremlin. Bad guy. [00:18:13] Speaker D: Yeah. [00:18:14] Speaker C: Who gives a fuck about a gnoll? I'm gonna keep sprinting because I don't have a long range weapon and I'm not gonna slow the party down. [00:18:23] Speaker D: So. [00:18:23] Speaker C: Okay, I'm taking a full 120 with this horse. [00:18:29] Speaker D: Okay, so that's your move. Any action, any interaction, any bonus action, do you slot in there? Or at the moment, do we go back to the top of the order, hit reset? [00:18:41] Speaker C: I'm gonna take a look back and see what I can see. Just like, as I ride forward, just like. Yeah, yeah. [00:18:49] Speaker D: Prickly peep. [00:18:52] Speaker C: And I'm just gonna look back and just see if I can see anything I don't know about who's tailing us, surrounding. I'm gonna also kind of quickly look ahead. Is there anything in the dim light that my evil vision can see? [00:19:12] Speaker D: Well, as you know, as you give prickly Pete a little yah of motivation, you know, he neighs and you have spurned him forward as you look back. Yeah, this knoll is huge and fearsome. Seems to be the only one left pursuing you. He's got this mohawk that stretches from his forehead, you know, all the way down, a halfway down his back. He seems to be frothing at the mouth. And you can, of course, zoom in on all these little details as you look forward. And along the path you are going towards is pitch black as you go deeper into the night along the shores of the river Pulba. And very soon, guys, you know, you'll be only lit by the moon, and you're leaving the lights of Iz way behind you. And as you scan around to the southwest, Kaitoa, you would see here and there, you know, maybe is that a torch light? A homestead or the one or two farmsteads that dot the landscape. But they are quite a far ways away and south of your position near the road. [00:20:18] Speaker E: Hey, Rob, what phase of the moon are we in? [00:20:23] Speaker D: Well, you would be seeing the first moon rising, and the second moon does not rise till much, much later. So we're in the spring. It is still, what, Jebruary there. You'd have a three quarters full first moon. [00:20:40] Speaker E: Three quarters full. [00:20:41] Speaker B: Yeah. [00:20:42] Speaker C: Steve, take this chad out. [00:20:46] Speaker D: Take him out. Okay, Kaitoa, you have given the help. Action, you know. [00:20:52] Speaker E: Thanks. [00:20:56] Speaker D: Then at the top of the order, Stolas and Steve and however you guys want to act, then Bella Grook. Okay. [00:21:03] Speaker E: I am going to tell Stolas to scout ahead. That's what I want him to do. I don't run into any surprises. [00:21:11] Speaker D: Can we give that Stolas perception role another try, please? Please. [00:21:17] Speaker E: I guess that aid from. From Kaito is for Steve, though. [00:21:23] Speaker D: I'll tell you what. It's like a baton of love. You can pass it along, too. [00:21:27] Speaker E: Pass the baton. [00:21:28] Speaker B: Okay. [00:21:29] Speaker E: Yeah, yeah, I'm going to. Well, we'll see what happens. He definitely. He definitely needs inspiration. [00:21:37] Speaker D: What'd you get by the. [00:21:39] Speaker E: Less than ten. He got an eight. [00:21:42] Speaker D: Wow. Less than ten. You know, I think at the moment, Stolas is able only to survey the dark, say, quarter mile around your position, but returns with no information. It is just the dark landscape. He has not been able to make it, say, to the road or to any points of interest. [00:22:01] Speaker E: Okay. Uh, yes. He's gonna put it on the Mohawk guy here. And I'm going to, as a bonus, action. Throw. Throw the mark on him. [00:22:12] Speaker D: The hunter's mark. Okay. [00:22:14] Speaker E: Yes. First arrow. That is 15. [00:22:22] Speaker D: He takes his scimitar out and beats your arrow away mid flight. So. [00:22:31] Speaker E: Bitch. Okay. Arrow number two. Ha ha. Natural 20. Fuck that scimitar. [00:22:39] Speaker D: Oh, and now he is open, I suppose, for your next shot. [00:22:46] Speaker C: Part that mohawk, my friend. Part. [00:22:52] Speaker E: 22. 22 plus 17 for 39 damage. [00:22:58] Speaker D: Where would you say you were aiming? [00:23:01] Speaker E: Same thing, like in, like you said, part the Mohawk. So faces vesatile area. [00:23:07] Speaker D: Wow. Right in the cocky mohawk. You take him right off the sod and you see him just fly off, hit the ground and do a couple spins mid air. And his horse kind of rears up and takes a, you know, takes a sharp stopping motion. And as you guys ride on in the distance, I mean, the body disappears quickly into your interior rear view, Steve. Sweet. [00:23:42] Speaker E: So just leaving one single. [00:23:46] Speaker D: That was it. [00:23:47] Speaker E: That was it. Oh, that's right. Because. Yeah. [00:23:50] Speaker D: Well, Steve, anything else in your move? [00:23:53] Speaker E: Uh, nope. [00:23:54] Speaker D: Nope. [00:23:55] Speaker E: I did all my shit. [00:23:56] Speaker C: Winking the gun. [00:23:59] Speaker E: Yeah, just the fist pump. Fucking the Atreyu fist pump. [00:24:03] Speaker D: Yeah. [00:24:04] Speaker E: Yeah. [00:24:05] Speaker C: Kaitoa does, like, a hair slick comb. [00:24:07] Speaker D: Back of his bald head for the first time. Party respite as you charge forward. Stolas is keeping an eye, Steve, certainly on your immediate quarter mile. And you do not have, at the moment, any pursuers. [00:24:28] Speaker C: Oh, at the moment. [00:24:30] Speaker F: Well, let's bust ass. [00:24:32] Speaker C: Let's keep running. [00:24:33] Speaker E: Yeah. Okay. [00:24:34] Speaker C: That's the key word, is at the moment. [00:24:36] Speaker E: So we are out of combat now though. [00:24:39] Speaker D: Right now you are out of combat party and all. I'll say it's been a long time coming. [00:24:46] Speaker F: Bellic is pretty stoked because I think he's missed his last six fucking eldritch. [00:24:51] Speaker E: Blast I'm going to. Certainly now that the kind of out of combat and we're not being chased anymore, I want to get Stolas up there to scope out that road. I think the faster we get on the road, the faster we can get back to pole, provided there's nothing in the way. [00:25:09] Speaker C: So. Right, onward. [00:25:11] Speaker F: Yeah, let's get Steve to take us to the road and ride to pole. [00:25:20] Speaker C: Yeah, I think Steve's the only one now with a good ranged attack. So Steve kind of, hey, man, I. [00:25:30] Speaker F: Hopefully have a good range normally. It's all right. My Eldritch glass is cool. [00:25:36] Speaker C: Okay. Steve has the most reliable. [00:25:39] Speaker F: Yeah, that's the truth. I can't believe I fucking roll stolen. [00:25:46] Speaker C: Steve should hang at the back of the party because if anyone follows us, he's most likely to take someone out. [00:25:54] Speaker E: Yeah, I love this bow, but right. [00:25:57] Speaker C: Now I'm like fucking range attacks. [00:26:00] Speaker D: Yeah, the party is with bell egg not connecting. The e blast percentage is just too low. And with Steve being the only ranged person with a finite amount of ammo, I mean. Yeah, so what have you guys course of action guys. Steve, have you dispatched Stolis to the road? [00:26:17] Speaker E: Yeah, yeah. I want him kind of making sure we're not riding into like a roadblock or more of these fucking guys. [00:26:25] Speaker D: Okay, it is a mile or more away. And Steve, can you roll for the third time perception on Stolas? [00:26:32] Speaker E: I can, I can, but try. [00:26:34] Speaker C: No way they have a roadblock like. [00:26:37] Speaker E: Fucking bell egging this Stolis vision today. [00:26:42] Speaker F: Yay. [00:26:44] Speaker E: Yeah, a little more of the same, please. [00:26:49] Speaker D: Oh dear. [00:26:51] Speaker F: What happened to Stolas when he went and tried to fetch the. [00:26:55] Speaker E: Something's wrong with his eyes. I got a seven this time. [00:27:01] Speaker D: Well, at this point you dispatched allusion well to within visual range of. Yes, what looks like where, you know, the creek has gone down and crossed underneath the east west road. And there are the roughly 24. So you know, the two rides of Knowles led by the fella with the yellow shield device. And they are still a fair ways back in terms of the party. They seem to be still searching within the roughly quarter mile away from the southwestern gate where you left your pole horses. [00:27:47] Speaker F: I consider those horses dead. [00:27:49] Speaker D: And Stolas would see this, Steve, and be able to report back to you. Other than that, it is a very dark night. There is no one else on the road and there is but one that looks like a homestead that you would have passed on the way in. It looks like an orchard. There is forest then further to the west and forest to the south. And the party again, as you continue along this very poor footing, along the rocky, pebbly, sandy, boggy, sometimes swampy beach. What you doing? [00:28:26] Speaker E: We need to get off this beach. [00:28:28] Speaker F: Yeah, let's go to the road. Lead the way, Stephen. [00:28:34] Speaker E: Well, all right. Do we want to take a minute to, like, we're still being pursued? Yeah, so, yeah, let's just keep moving. Yeah, let's get off the beach and onto on the road. [00:28:48] Speaker C: After travels with the hard pack road, we're not going to leave the same kind of tracking footprint. [00:28:55] Speaker E: Yeah. [00:28:55] Speaker C: As we would on the beach. So, yeah, we should get on a hard pack road and the target fell out. [00:29:01] Speaker E: Let's piss on our horses feet. What do you say, guys? [00:29:04] Speaker F: That would be quite the feat. [00:29:06] Speaker C: While moving, there is the option of, like, we send a horse off in another direction and one of us doubles up on someone else's horse. [00:29:16] Speaker D: Prickly Pete neighs in protest Kaitoa, as you say this, you know, the horse under you is bearing your weight and, you know, parties. You are now getting off the beach, as I understand you would be, you know, taking your horses just up a step here on to flatter land. Is that correct? [00:29:38] Speaker C: Yeah. [00:29:40] Speaker D: Okay, I'd like everybody to roll. The skill of their choice to describe to me the best way that they're character is handling their horse or remaining stealthy, you know, or being on alert, as you guys have about a mile or so, if you zigzag across to reach the road. So what, what would you guys roll each? [00:30:08] Speaker C: So you said, like I said, let's like ditch a horse and double up. And you said, I prickly Pete, at. [00:30:16] Speaker D: That moment, you know, he, he clearly neighed in protest, you know, you're not sure what he's saying. Maybe Steve could tune in and. I don't know if Steve speaks horse, but you could roll on it. You want intuition? [00:30:29] Speaker C: Nope. I picked up on prickly Pete's nay and don't bail. [00:30:39] Speaker D: But that is, that could be legitimate strategy, but, yeah. Okay, party. What. What are you doing? As you progress from sort of the lowlands to what is what I'd call the higher drain, these kind of flat fields, and then you're right back into grassland and farms. Remember, it is still a sort of dark, damp, jebruary night, you know, mid spring, quite cold, apache clouds on horseback. [00:31:05] Speaker E: Is my natural explorer skill still relevant? [00:31:09] Speaker D: Oh, certainly. [00:31:10] Speaker E: Okay. [00:31:11] Speaker D: I see that as fully compatible. [00:31:13] Speaker E: The right spots to go. Whatever you want to say. [00:31:15] Speaker B: Rick would be on his toes, and as the horses react, he'd be using his acrobatics to counter and keep mounted. And with that, a 21. [00:31:27] Speaker D: Okay, rook, you and your steed are, yep. Bees ing a straight path as the party. Steve. Yes. I think you could probably roll on advantage with that. And Kaitoa. And Beleg. [00:31:41] Speaker F: Bellig is gonna use his charisma. He gets to go, like, full lean, full hunch, and whisper in his horse's ear to be inspiring, stay confident on the horseback. And he didn't roll very well, but he's got a pretty good add. Eight plus 614. [00:32:00] Speaker D: Okay, Beleg, you whisper some sweet nothings. [00:32:05] Speaker F: Yep. [00:32:06] Speaker D: All right. Well, it's an okay introduction. And, in fact, you. You feel you could probably have done better, but okay. What'd you say? [00:32:16] Speaker F: Hey, baby. It's Bell egg here. [00:32:19] Speaker E: Oh, yeah. [00:32:20] Speaker F: We're gonna go for a ride. The moonlight, just you and me, bridal. [00:32:26] Speaker C: Talk surrounded by friends. [00:32:28] Speaker E: That's some deep bridal talk right there. [00:32:32] Speaker D: Whoa, now. Sorry. You didn't roll a one, did you? [00:32:36] Speaker F: No. [00:32:37] Speaker D: No. Cause that was pretty cheesy shit. [00:32:40] Speaker F: Oh, yeah. That leg's never hit on a horse before. [00:32:43] Speaker D: Well, the horse gives a little bit of a kick, and you actually feel you have now surged forward at 140ft. A move. Bellic. Yeah, you've put a little nitroglycerin into this horse's tank with your commentary. [00:33:03] Speaker F: The sooner we get to the end, the sooner this guy gets off my fucking back and out of my life. [00:33:09] Speaker D: Okay, so party. At the moment, your focus is on speed and handling these horses who are missing Kaitoa and Steve. Okay. [00:33:19] Speaker E: Steve is going to use his finely tuned night vision eyes and perception to just find the best track as we progress onto off the beach. [00:33:33] Speaker D: Okay. [00:33:34] Speaker E: And I rolled a 25. [00:33:38] Speaker D: Okay, Steve, as you take the reins of this warhorse, you can handle it quite well. And now be focused on a little bit of scanning the path in front of you guys. Yeah. And your passive perception is 18. Yeah. Okay, I will give you a plus modifier, you know, to your passive perception as we progress here on the journey to the road. Kaitoa, what are you doing? [00:34:04] Speaker C: I need to use my perception. And I got a nine plus four, and so 13. And, yeah, I'm gonna follow this pony. I'm gonna ride it genuine style. [00:34:19] Speaker E: Yes. [00:34:20] Speaker D: Were you rolling? Insight. [00:34:23] Speaker C: Perception. [00:34:24] Speaker D: Perception. Yeah. Well, so you've started to form a bond with this steed, Kaitoa. And I would say, mechanically, anything you do on this horse is going to have a bit of an advantage. And then, rook as well. Your horse right now is moving at 140, so you have increased your horse's speed on the agility in here, because that's what you're focusing on. And I would say, kaitoa, you'll have handling advantage. [00:34:52] Speaker C: Down with the sickness. [00:34:54] Speaker E: Yeah. [00:34:55] Speaker D: So, guys, Stolas is now giving you a good view. Steve. And for the fourth time tonight, can you roll perception with Stolas on board? [00:35:11] Speaker E: All right. All right, my guy. Let's do this. [00:35:15] Speaker F: Madu. [00:35:18] Speaker D: Fuck. [00:35:19] Speaker E: Well, I rolled better than the last time. A nine altogether. [00:35:24] Speaker D: A nine he's not doing. We're building a quarter mile is available to you for sort of advanced reconnaissance, guys. And, rook, can I see you in the side channel real quick? Ooh. [00:35:43] Speaker B: Sidebar. What's up? Bravo. [00:35:48] Speaker D: Mmm. Blood hunter. [00:35:51] Speaker F: Mmm. [00:35:52] Speaker D: You sometimes get these visions, you know, ever since that rite of Sam Ocreda, the blood hunter, where your blood work has been changed, this alchemical thing, you get some creepy visions, dude. And can I get you to roll one of those fateful d four s? Because in this moment, as you're charging forward, you're having this vision. [00:36:15] Speaker B: Don't fail me now. D four, three. [00:36:19] Speaker D: Okay. You see yourself and Steve and bele drowning in the river pulba. Kaitoa is, like, nowhere to be seen, but it is great, gruesome. You see, your bodies have been torn apart, and you are kind of floating down, you three. But Kaitoa is nowhere to be seen. [00:36:46] Speaker B: And what was I gonna say there? So if I'm feeling that? So I can't tell if it's the future or past. Are we, like. Are we still alive, drowning, like, fighting it? Or is it like, dead drowning? [00:37:06] Speaker D: It seems like the party has been slain and cast into the river, or perhaps had created a quickly built watercraft and had been destroyed right at the shore. Any other probing thoughts as this vision begins to disappear? You can probably sort of interact with the vision one more time and look around a bit. [00:37:33] Speaker B: Are we wearing the same clothes that we have on right now? And do I notice any kind of familiar areas of the terrain? [00:37:42] Speaker D: You notice the party is dressed exactly as they are, or as they were 20 minutes ago or ten minutes ago at the creekside slaughter. So, rook, you now start to identify that this seems to be a potential past scenario. And now the vision is fading, and you charge forwards through now, the forest, and we'll see you back in the making. Guys, watch out for those trees because you've now entered, you know, glades, deeper forest. And it is only now a half mile to the road. And it is dark. No travelers. [00:38:26] Speaker E: So does that still account for as far as difficult terrain, not slowing us down? [00:38:32] Speaker D: You've now entered a very flat farmland patch here. And as you look back towards Iz, that is the only light in the nightscape. But you're no longer, I would say, on any difficult terrain. This is perfect terrain for four mounted adventurers. [00:38:52] Speaker E: Okay. [00:38:53] Speaker C: I would not be able to see well at night. I'm going, and with my connection with prickly Pete, I'm gonna hug like prickly Pete and stay low below his take away. [00:39:07] Speaker D: Yeah, let's see, let's see. We'll give you a modifier on stealth checks. [00:39:13] Speaker C: So I am, I'm hugging his mane and maybe ducking to the side a little to keep my head before it is. [00:39:21] Speaker D: I imagine prickly Pete is sort of a dusty gray color. So we'll say he does not stand out. He's not a speckled horse. He is not a bright colored horse. So party Kaitoa now seems to be slowing down. Prickly Pete is also slowing down his gallop, you know, to just a bit of a trot as you guys are now approaching this one. It looks like a farmer's field. There's a fence that you're coming up to. You don't have to go through the fence at all. You're kind of bypassing it by about 300ft. But there is a small homestead there. And there down towards is really the only other light. What else is everybody doing? As Kaitoa is clearly starting to make a stealthy shadow silhouette. [00:40:12] Speaker C: I'm trying to make it look like no one's riding this horse. I'm like ducking beside it. [00:40:18] Speaker E: How is my horse doing? How is. How is Augustus? [00:40:21] Speaker D: You as well, Steve, have been borne swiftly atop the steed. They seem to be glad to bear these riders that are taking, you know, at least some, some care to give them correct footing. You've taken them off the beach. They're doing well, and they're by no means exhausted. You guys would have to ride these things, you know, to the point of exhaustion. Six or so hours before they'd be tired. [00:40:48] Speaker E: Okay, so they're still good by doing. [00:40:50] Speaker D: This now, you guys, I might consult with you guys soon about your, your levels. You have been going, going since you broke camp this morning. You know, I assume those many hours ago when you rode to in de Poleb. In the early afternoon. Boy, could you guys use a rest. But you charge forwards to the road. [00:41:12] Speaker C: Would prickly Pete let me fall asleep on him? [00:41:18] Speaker D: Just like a quick couple with the danger of falling. What I'll do is I'll give you a risk of falling. Oh, okay. [00:41:27] Speaker C: I don't know if I'm ready to take that. [00:41:29] Speaker D: I mean, anybody can fall asleep on a horse. [00:41:32] Speaker C: Yeah. [00:41:34] Speaker D: So we have rook, Bell, egg and Steve and Kaitoa making himself a low profile. You're now passing this homestead and you would be on the road. Now what are you guys doing? [00:41:49] Speaker F: Keeping on, keeping on Easter west. Steve, which way takes us back home? [00:41:57] Speaker C: I believe we're going west. [00:41:59] Speaker E: Definitely. Yeah, like west, west, northwest. [00:42:05] Speaker D: As you guys look upon the well traveled road. Indeed. Darkness. And home to the west. To the east. Well, in view of the party now, the small glades where you left your polby in the mounts. [00:42:27] Speaker B: Oh no. [00:42:28] Speaker F: Can the horses see us? Are they jealous? [00:42:29] Speaker D: And the south western gates, do they feel cuckolded? You guys have taken three or four mounts tonight. [00:42:47] Speaker F: Yeah, we are sluts. [00:42:51] Speaker D: Well, as you look backwards, party towards the southwestern gate. Along the road about a mile and a half away. See that depression in the land there? [00:43:04] Speaker C: Yeah. [00:43:06] Speaker D: Well, coming right over the crest. 24 riders. [00:43:11] Speaker E: Jesus. [00:43:13] Speaker D: And party. You are right in the middle of the road. And oh, that is a one for the moon. And the moon. All of a sudden any attack cloud in front of the moon has gone for the moment. And you guys are clear in the moonlight on the road to pole. [00:43:38] Speaker E: Yeah, yeah. [00:43:42] Speaker D: And that is where we will have to leave you. Until the next time on dungeons and blackguards.

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